AudioScheduledSourceNode: start() method
The start() method on AudioScheduledSourceNode schedules a sound to begin playback at the specified time.
If no time is specified, then the sound begins playing immediately.
Syntax
start()
start(when)
Parameters
whenOptional-
The time, in seconds, at which the sound should begin to play. This value is specified in the same time coordinate system as the
AudioContextis using for itscurrentTimeattribute. A value of 0 (or omitting thewhenparameter entirely) causes the sound to start playback immediately.
Return value
None (undefined).
Exceptions
InvalidStateNodeDOMException-
Thrown if the node has already been started. This error occurs even if the node is no longer running because of a prior call to
stop(). RangeError-
Thrown if the value specified for
whenis negative.
Examples
This example demonstrates how to create an OscillatorNode which is
scheduled to start playing in 2 seconds and stop playing 1 second after that. The times
are calculated by adding the desired number of seconds to the context's current time
stamp returned by AudioContext.currentTime.
context = new AudioContext();
osc = context.createOscillator();
osc.connect(context.destination);
/* Schedule the start and stop times for the oscillator */
osc.start(context.currentTime + 2);
osc.stop(context.currentTime + 3);
Specifications
| Specification |
|---|
| Web Audio API # dom-audioscheduledsourcenode-start |
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