XRSession: cancelAnimationFrame() method
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The cancelAnimationFrame()
method of
the XRSession
interface cancels an animation frame which was previously
requested by calling requestAnimationFrame
.
Syntax
cancelAnimationFrame(handle)
Parameters
handle
-
The unique value returned by the call to
requestAnimationFrame()
that previously scheduled the animation callback.
Return value
None (undefined
).
Usage notes
This function has no effect if the specified handle
cannot be found.
Examples
In the example below we see code which starts up a WebXR session if immersive VR mode
is supported. Once started, the session schedules its first frame to be rendered by
calling requestAnimationFrame()
.
The pauseXR()
function shown at the bottom can be called to suspend the
WebVR session, in essence, by canceling any pending animation frame callback. Since each
frame callback schedules the next one, removing the callback terminates updating of the
WebXR scene.
const XR = navigator.xr;
let requestHandle = null;
let xrSession = null;
if (XR) {
XR.isSessionSupported("immersive-vr").then((isSupported) => {
if (isSupported) {
startXR();
}
});
}
function frameCallback(time, xrFrame) {
xrSession.requestAnimationFrame(frameCallback);
// Update and render the frame
}
async function startXR() {
xrSession = XR.requestSession("immersive-vr");
if (xrSession) {
stopButton.onclick = stopXR;
requestHandle = xrSession.requestAnimationFrame(frameCallback);
}
}
function pauseXR() {
if (xrSession && requestHandle) {
xrSession.cancelAnimationFrame(requestHandle);
requestHandle = null;
}
}
Specifications
Specification |
---|
WebXR Device API # dom-xrsession-cancelanimationframe |
Browser compatibility
BCD tables only load in the browser