patternUnits
The patternUnits
attribute indicates which coordinate system to use for the geometry properties of the <pattern>
element.
You can use this attribute with the following SVG elements:
Example
<svg viewBox="0 0 200 100" xmlns="http://www.w3.org/2000/svg">
<!-- All geometry properties are relative to the current user space -->
<pattern
id="p1"
x="12.5"
y="12.5"
width="25"
height="25"
patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="10" />
</pattern>
<!-- All geometry properties are relative to the target bounding box -->
<pattern
id="p2"
x=".125"
y=".125"
width=".25"
height=".25"
patternUnits="objectBoundingBox">
<circle cx="10" cy="10" r="10" />
</pattern>
<!-- Left square with user space tiles -->
<rect x="10" y="10" width="80" height="80" fill="url(#p1)" />
<!-- Right square with bounding box tiles -->
<rect x="110" y="10" width="80" height="80" fill="url(#p2)" />
</svg>
pattern
For <pattern>
, patternUnits
defines the coordinate system in use for the geometry properties (x
, y
, width
and height
) of the element.
Value | userSpaceOnUse | objectBoundingBox |
---|---|
Default value | objectBoundingBox |
Animatable | Yes |
userSpaceOnUse
-
This value indicates that all coordinates for the geometry properties refer to the user coordinate system as defined when the pattern was applied.
objectBoundingBox
-
This value indicates that all coordinates for the geometry properties represent fractions or percentages of the bounding box of the element to which the pattern is applied. A bounding box could be considered the same as if the content of the
<pattern>
were bound to a "0 0 1 1
"viewBox
.
Specifications
Specification |
---|
Scalable Vector Graphics (SVG) 2 # PatternElementPatternUnitsAttribute |
Browser compatibility
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