OES_draw_buffers_indexed: blendEquationiOES() method
Baseline 2022
Newly available
Since December 2022, this feature works across the latest devices and browser versions. This feature might not work in older devices or browsers.
The blendEquationiOES()
method of the OES_draw_buffers_indexed
WebGL extension sets both the RGB blend and alpha blend equations for a particular draw buffer.
See OES_draw_buffers_indexed.blendEquationSeparateiOES()
for setting RGB and alpha separately and WebGLRenderingContext.blendEquation()
for the WebGL 1 version of this method.
Syntax
blendEquationiOES(buf, mode)
Parameters
buf
-
An integer
i
specifying the draw buffer associated with the constantgl.DRAW_BUFFERi
, see WebGL draw buffer constants. mode
-
A
GLenum
specifying how source and destination colors are combined. Accepts the same enums as themode
parameter inWebGLRenderingContext.blendEquation()
.
Return value
None (undefined
).
Exceptions
- If
buf
is not a valid value, agl.INVALID_VALUE
error is thrown. - If
mode
is not one of the possible values, agl.INVALID_ENUM
error is thrown.
Examples
Setting and getting blend equations
You can set the blend equations for the gl.DRAW_BUFFER0
and gl.DRAW_BUFFER1
draw buffers like this:
const ext = gl.getExtension("OES_draw_buffers_indexed");
ext.blendEquationiOES(0, gl.FUNC_ADD);
ext.blendEquationiOES(1, gl.FUNC_SUBTRACT);
To get the blend equations for the gl.DRAW_BUFFER0
and gl.DRAW_BUFFER1
draw buffers, query the BLEND_EQUATION_RGB
and BLEND_EQUATION_ALPHA
constants using WebGL2RenderingContext.getIndexedParameter()
:
// For gl.DRAW_BUFFER0
gl.getIndexedParameter(gl.BLEND_EQUATION_RGB, 0);
gl.getIndexedParameter(gl.BLEND_EQUATION_ALPHA, 0);
// For gl.DRAW_BUFFER0
gl.getIndexedParameter(gl.BLEND_EQUATION_RGB, 1);
gl.getIndexedParameter(gl.BLEND_EQUATION_ALPHA, 1);
Specifications
Specification |
---|
WebGL OES_draw_buffers_indexed Extension Specification |
Browser compatibility
BCD tables only load in the browser