WebGLRenderingContext: finish() method
The WebGLRenderingContext.finish()
method of the WebGL API blocks execution until all
previously called commands are finished.
Syntax
js
finish()
Parameters
None.
Return value
None (undefined
).
Specifications
Specification |
---|
WebGL Specification # 5.14.11 |
Browser compatibility
BCD tables only load in the browser
See also
WebGLRenderingContext.flush()
-
WebGL best practices (which recommends avoiding
finish()
as it may slow down your main rendering loop)