WebGLRenderingContext: getAttachedShaders() method

The WebGLRenderingContext.getAttachedShaders() method of the WebGL API returns a list of WebGLShader objects attached to a WebGLProgram.

Syntax

js
getAttachedShaders(program)

Parameters

program

A WebGLProgram object to get attached shaders for.

Return value

An Array of WebGLShader objects that are attached to the given WebGLProgram.

Examples

js
const program = gl.createProgram();

// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);

gl.getAttachedShaders(program);

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also