WebGLRenderingContext: getShaderParameter() method
The WebGLRenderingContext.getShaderParameter() method of
the WebGL API returns information about the
given shader.
Syntax
js
getShaderParameter(shader, pname)
Parameters
shader-
A
WebGLShaderto get parameter information from. pname-
A
GLenumspecifying the information to query. Possible values:gl.DELETE_STATUS-
Returns a
GLbooleanindicating whether or not the shader is flagged for deletion. gl.COMPILE_STATUS-
Returns a
GLbooleanindicating whether or not the last shader compilation was successful. gl.SHADER_TYPE-
Returns a
GLenumindicating whether the shader is a vertex shader (gl.VERTEX_SHADER) or fragment shader (gl.FRAGMENT_SHADER) object.
Return value
Returns the requested shader information (as specified with pname).
Examples
js
gl.getShaderParameter(shader, gl.SHADER_TYPE);
Specifications
| Specification |
|---|
| WebGL Specification # 5.14.9 |
Browser compatibility
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